Show control commands for entire display
| ACLS | Reset the display |
| XSCREEN | Display resolution setting |
| ANIMDEF | Animation definition |
| BACKCOLOR | Set/get background color |
| FADE | Set/get display fade |
| FADECHK | Check the display fade status |
Commands for drawing shapes on graphic pages
| GTARGET | Destination graphic page setting |
| GCOLOR | Set drawing color |
| RGB | Convert RGB values and color codes |
| RGBF | Convert Real RGB value and color codes |
| HSV | Convert HSV value and color codes |
| HSVF | Convert Real number HSV value and color codes |
| GCLIP | Drawing clipping setting |
| GCLS | Clear graphic page |
| GPSET | Draw a point |
| GPGET | Get color code of specified coordinates |
| GLINE | Draw a line |
| GCIRCLE | Draw a circle or arc |
| GBOX | Draw a square |
| GFILL | Fill a square |
| GPAINT | Fill |
| GCOPY | Copy an image to different coordinates |
| GSAVE | Save an image to an array |
| GLOAD | Load an image from an array |
| GTRI | Draw a triangle |
| GPUTCHR | Draw text on a graphic page |
| GPUTCHRP | Draw proportional text on a graphic page |
| GARRAY | Treat a graphic page as an array |
| GUPDATE | Reflect GARRAY operation result |
| GSAMPLE | Reference method setting on sprite/text screen |
Commands to display a large amount of images in a graphic page at high speed
| SPSET | Create a sprite |
| SPCLR | Delete a sprite |
| SPSHOW | Display a sprite |
| SPHIDE | Hide a sprite |
| SPHOME | Display origin setting |
| SPOFS | Parallel translation |
| SPROT | Rotation |
| SPSCALE | Zoom in/out |
| SPCOLOR | Display color setting |
| SPCHR | Various attribute operation |
| SPPAGE | Reference graphic page setting |
| SPLAYER | Affiliation layer setting |
| SPDEF | Create sprite definition |
| SPLINK | Parent-child relationship setting |
| SPUNLINK | Cancel parent-child relationship |
| SPANIM | Animation setting |
| SPSTOP | Stop animation |
| SPSTART | Start animation |
| SPCHK | Check animation status |
| SPVAR | Sprite variable operation |
| SPCOL | Collision detection setting |
| SPCOLVEC | Speed setting used for collision detection |
| SPHITSP | Collision detection between sprites |
| SPHITRC | Sprite and rectangle collision detection |
| SPHITINFO | Get information on the collision detection result |
| SPFUNC | Routine settings called by CALL SPRITE |
| SPUSED | Check if sprite is used |
Character display/data input commands to text screens
| TPRINT | Display text |
| ATTR | Text attributes setting |
| SCROLL | Scroll |
| CHKCHR | Get text written at the specified coordinates |
| TSCREEN | Text screen size and font setting |
| TPAGE | Set the user-defined text reference destination |
| TCOLOR | Set the drawing color of the entire text screen |
| TLAYER | Set the text screen affiliation layer |
| TPUT | Text writing |
| TFILL | Fill the specified area with text |
| THOME | Display origin setting |
| TOFS | Parallel translation |
| TROT | Rotation |
| TSCALE | Zoom in/out |
| TSHOW | Display text screen |
| THIDE | Hide text screen |
| TBLEND | Translucent composition method setting |
| TANIM | Animation setting |
| TSTOP | Stop animation |
| TSTART | Start animation |
| TCHK | Get animation status |
| TVAR | Text screen variable operation |
| TCOPY | Copy content to another text screen |
| TSAVE | Save contents to an array |
| TLOAD | Load contents from an array |
| TARRAY | Treat contents as an array |
| TUPDATE | Reflect TARRAY operation result |
| TFUNC | Register a routine to be called with CALL TEXT |
| TCOORD | Convert bet. display coords and text screen coords |
Commands to further refine the display content of sprites and text screens
| LAYER | Layer composition method setting |
| LFILTER | Filter effect setting |
| LCLIP | Indication clipping setting |
| LMATRIX | Drawing transformation matrix setting |